Not really, its supposed to be 80% good/neutral and 20% evil. Need to have disatvatages to being evil, alignment wont be just cosmetics i sincelrely hope. Rebuilding the world is focus, PvP is not, nor is PvP driving force for the game.
http://massively.joystiq.com/2011/01...syon-question/
Recently there seems to be a bit of a trend toward independently produced open-world games with sandbox elements and a heavy focus on PVP. What sets your game apart from titles like Darkfall or Mortal Online? Do you see PvP conflict as the driving force behind Xsyon?
What sets
Xsyon apart is a
focus on building and creating a new world and
not relying on PvP as the driving force. The
Xsyon setting is also based on reality and not a fantasy universe. This gives us the opportunity to introduce real locations and later historical lore to make
Xsyon a somewhat educational experience.
Following on from that, both Darkfall and Mortal Online have attracted what many people consider to be undesirable communities (griefers, etc). Are there any mechanics in Xsyon created to keep anti-social behavior in check or is it truly up to the players and 'anything goes?'
In
Xsyon, tribe zones are safe zones. While wilderness areas will be mostly anything goes, encumbrance limits will prevent extensive looting and mechanisms are in place to prevent camping spawn locations. The goal is to have open PvP in general but not cater to griefer types.
You been to apocalypse so you know? I say apocalypse=everyone is dead, so how do we play that one. Ooooor, how would you account gods and magic, was that also supposed to happen in your apocalypse?
Its very weird and selective apocalypse, maybe it weeded out all psycopaths, overly agressive people...theres nothing scientific about Xsyons apocalypse. from main page:
"War has ravaged the planet, opening a rift to another reality.The survivors of the grisly destruction rise from the ashes of ruin to encounter a world that has changed. A world that once existed only in the realm of mythology, legend and imagination has become concrete and very real...
With the disruption of the planet, ancient gods awake to once again exert their powers over the earth. The lords of nature have revived the wastelands, eradicating and subverting the remnants of modern technology. Creatures of mutation and mythology now populate the land. The ways of swords and sorcery have replaced the path of science and progress."
Dont be careless and fight on edge of someones safe zone. If you are unaware of your surroundings you deserve to lose, aint that mantra that you all like to chant to care-bears soooo much, suck-it up carebear
I do agree though that theres very little feedback on safe-zone notification, but then, it makes you all that more careful. If someone manages to bait you to his safe zone...
Yah, find a choke point and do just that, good luck.
EDIT: i just find all "apocalypose must look x way, you are doing it
wrong" claims...amusing