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  1. #1
    August 18 2012

    Hello Xsyon Citizens!

    I've opened up the Test Server with some important changes:

    The world is now divided up into smaller natural territories of roughly equal size.

    These territories are assigned a 'danger level' as follows:
    - none - Founder's Isle
    - low danger - territories around the lake
    - medium danger - adjacent foothills and some valleys north and south of the lake
    - high danger - mountain ranges and some areas beyond
    - extreme danger - areas bordering the green mist

    The new territory name and danger level appear in your map panel.
    The number of revenants per territory also appears in your map panel, but this is for testing only.

    Revenants haunting low danger territories do not respawn when killed.
    Revenants haunting medium danger territories have a chance of not respawning when killed.

    Next steps - Migration:
    - Small and tame creatures will migrate towards the low danger territories near the lake.
    - Mid size creatures such as raccoons and pine martins will migrate towards the medium danger territories.
    - Large and dangerous creatures will migrate towards high danger territories.
    - Mutants and legendary creatures will migrate towards extreme danger territories near the green mist.
    - Revenants will tend to move to higher danger zones when their haunted totem is gone.

    I will post a request for feedback once the migration system is finalized. For now, the test server is open primarily to test loading message improvements, the removal of revenants from low danger zones and the new territory distribution.

    We have also revised how the server handles messages in particular for loading and crossing zones. There shouldn't be a noticeable difference in loading times, but this should resolve all past issues with invisible creatures and players. This also puts the bottleneck on loading times on the client side entirely and reduces the potential for lag spikes.

    Our next steps are to wrap up creature migration and launch our new website. We will then get back to current round of development focused on crafting changes as outlined in the In Development section.

    Enjoy!

  2. #2
    November 16 2012

    Hello Xsyon Citizens!

    I've answered the latest Questions to the Developers here: http://www.xsyon.com/showthread.php/...ll=1#post96521

    I apologize for the delay in these answers. These past few months have been very hectic with the website move, setting up the trial server and preparations for the future of Xsyon. I have also had a lot to deal with personally with my wife's pending immigration to the US, the reason for my current travels. This was a time consuming process for us both but I'm happy to say that all went well and we'll be in the US by Thanksgiving.

    The Trial Server has been updated with a round of bug fixes. We are running some final tests and will patch these out early next week if the issues are confirmed fixed.

  3. #3
    November 18 2012

    Hello Xsyon Citizens!

    The next maintenance will run on Tuesday November 20 at 1:00 AM PST. This will include a patch on the main server for several bug fixes. The Trial Server data will also reset at this time.

  4. #4
    November 21 2012

    Both client and server were updated with a bug fix patch yesterday. Full patch notes are here:

    November 20 Patch Notes

  5. #5
    November 21 2012

    Hello Xsyon Citizens!

    Our first big announcement today!

    We have reduced the prices for Xsyon Prelude Game Accounts and Subscriptions as follows:

    Xsyon Game Account: $29.99
    Xsyon Monthly: $9.99
    Xsyon Quarterly: $28.47
    Xsyon BiAnnual: $53.94
    Xsyon Yearly: $95.88

    Enjoy!

  6. #6
    December 3

    Hello Xsyon Citizens!

    We are transitioning to allow for Free Play on the Main Server today. The update should be complete by 4:00 AM PST!

    Details will be posted when the Main Server is up.

  7. #7
    December 3

    The Main Server and Client were updated with a bug fix patch. Full patch notes are here:

    December 3 Patch Notes

  8. #8
    December 3

    Xsyon:Prelude has been nominated for several awards in MMOSite's annual Reader's Choice contest!

    To vote for Xsyon, click on the link at the top of this page.

    Xsyon is listed in the categories:
    Best P2P MMO
    Favorite MMORPG
    Best MusicB
    Best Gameplay
    Best Community
    You can visit the Xsyon award page on MMOSite here.

    The contest will run until January 6, 2013.

    Every IP can officially vote 3 times daily, so keep the votes coming our way!

  9. #9
    December 3

    Xsyon is now open to Free Play on the Main Server!

    All new and returning players are welcome to join the world of Xsyon for Free!

    Free Play includes the following limits:

    Players without paid Citizen Game Account access:

    • Players cannot start new Tribes
    • Players cannot join new Tribe charters
    • Players can join tribes but they do not add to the tribe size
    • Skills are effectively limited to 30
    • Players cannot use gained experience to level up


    Players with Citizen Game Account access without a paid Monthly subscription:

    • Skills are effectively limited to 30
    • Players cannot use gained experience to level up

    Xsyon Citizen accounts without limits remain as follows:

    Xsyon Citizen Game Account: $29.99
    Xsyon Citizen Monthly: $9.99
    Xsyon Citizen Quarterly: $28.47
    Xsyon Citizen BiAnnual: $53.94
    Xsyon Citizen Yearly: $95.88


    We're looking forward to this new phase of Xsyon!

  10. #10
    December 8

    A quick update today.

    The Main Server and Client were updated with a minor patch yesterday. Full patch notes are here:

    December 7 Patch Notes

    We are seeing a lot of new players coming to Xsyon this week. If you are a veteran player, please welcome these new players and help them get started.

    Thanks!

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